Configuration
You are almost finished and ready to compile your apps. but first let's go to client apps customization file and fill some parameters there. Open android folder in Android Studio 3.0+
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | <resources> <string name="server_address" translatable="false">http://x.x.x.x:8080/</string> <string name="fabric_key" templateMergeStrategy="preserve" translatable="false"></string> <string name="stripe_publishable_key" translatable="false"></string> <string name="payment_currency" translatable="false">usd</string> <string name="google_maps_key" templateMergeStrategy="preserve" translatable="false"></string> <string name="defaultLocation" translatable="false"></string> <string name="theme" translatable="false">Amaranth</string> <!--string name="testMode" translatable="false"></string--> <bool name="is_call_request_enabled_driver">true</bool> <bool name="is_call_request_enabled_rider">true</bool> <bool name="is_direct_call_enabled_driver">true</bool> <bool name="is_direct_call_enabled_rider">true</bool> <bool name="use_fixed_fee">true</bool> <bool name="auto_select_first_driver">false</bool> <bool name="show_current_location_button">true</bool> <bool name="use_custom_login">false</bool> <string name="verification_address"></string> <string name="verify_address">false</string> <bool name="payment_stripe_enabled">true</bool> <bool name="payment_web_enabled">true</bool> <string name="charge_first">10</string> <string name="charge_second">20</string> <string name="charge_third">50</string> </resources> |
server_address (Important)
Enter external IP address+port of your server.
Example
The value would look like this: http://8.8.8.8:8080/
google_maps_key (Important)
You will need to enter Google Maps API Key you have retrieved in previous section here.
Example
The format should be like [lat],[lng]
for example: 40.1792,44.4991
ApplicationId
In previous sections you have selected an applicationId. now change the default applicationId to the one you have selected in each project's build.gradle file.